﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using GameCharacter;
using Microsoft.Xna.Framework;

namespace MainGame
{
    public class NeedFindPath
    {
        public Character Character { get; set; }
        public Point Start { get; set; }
        public Point End { get; set; }
    }
}
